GGJO 2021

'RUG-COVERY'

This year Global Game Jam was online due to Covid-19 restrictions, but we still had a lot of fun making this game! GGJ is an annual event where artists and programmers get together to make a game is 48 hours. My brother Benedict Wilkins and I teamed up with Mark Grizenko who worked on the sound for the game.

You are the keeper of a rug shop, and your loyal customer has come to collect a rug. Dive through different rug dimensions to locate the one your customer requests!

Click here to play

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GGJO 2020

'DEBUGGER' 

Global Game Jam 2020 was my first ever game jam and I loved it! The theme this year was 'repair' and our idea was to create a game that you had to fix to play. In this game I created the visuals for the menus, the animation for the characters and the objects and the glitch animations. Objects that are glitching can be clicked on and 'fixed' so that they work. However you might like to use the glitch to your advantage to complete the game. 

If you are interested play here: Play now 

Or watch the video below. As we only had 72 hours to complete this, it is slightly buggy! 

THE TEAM

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Programming - Vallerie Knight, Raphaël Sfeir

Sound Design - Henry Coombes

Background Art + Producer - Matt Dudek

Animation and Character design -Zara Wilkins